Tigger-oNs Half-Life  


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date: 29th of May 1999.
Half-Life TFC level

====================================================
title:            More Hunting, couldn't think of 
                   anything better :[
file:             tig_hunt.bsp
author:           Tigger-oN 
email address:    tig -AT- onemoremonkey -DOT- com
URL:              http://tig.onemoremonkey.com/
description:      TFC map made for a map comp, same 
                   style as the HUNTED level from 
                   Valve

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play information

single player     no
cooperative:      no
skills 0,1,2,3:   no
deathmatch:       no
TFC               Yes - 3 teams, same set-up as Hunted

new sounds:       no
new graphics:     no
new music:        no

what to do:       unzip the files to your 
                   half-life/tfc/maps folder (make one
                   if you have to) then start a game

how to start:     start a multiplayer TFC game and 
                   select tig_hunt from your 
                   map list
                  
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info

one room is based on a screen shot sent to me (as a 
kind of Job interview test) for the Navy Seals 
(unreal engine) game, now no more. i did this a few 
months ago.

some of the level was done in a hurry as i forgot 
about the deadline for the map comp :] 

the Russian BTR-80 APC is based a prefab by Slasher, 
but i had to totally rebuild and texture it, so i 
don't think it counts as a prefab any more, but 
credit to Slasher for the original idea.

i also used the TFC prefabs, i still have trouble 
editing TFC entites, so this made things nice, 
quick, and easy for me

====================================================
construction

base:           a screen shot from an unfinshed 
                 game called Navy Seals
editor:         WorldCraft 2.0/2.1 by Valve
other progs:    Half-Life Sprite Viewer v1.05 Beta
                 by David Flor (a.k.a. Nighthawk)
                 http://www.planethalflife.com/mach3/
know bugs:      none known, but a bit of lag near 
                 the window out onto the water
build time:     no idea, one section was done monnths 
                 ago, the other in a hurry :] at a 
                 guess 5 to 7 weeks of spare time??

====================================================
thanx to ...

Slasher for the *shape* and idea of the 
Russian BTR-80 APC

everyone on my beta mail list for the great feedback 
i get from you all

====================================================
Distribution and legal: 

Copyright (c) 1999 ray, Tigger-oN
All rights reserved.

Portions copyrighted by Valve, Inc.
This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================


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