date: 15th of April 1999.
Half-Life deathmatch level.
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title: Good Nite
file: tig_nite.bsp
author: Tigger-oN
email address: tig -AT- onemoremonkey -DOT- com
URL: http://tig.onemoremonkey.com/
description: Small teamplay map, good for
1on1's, 2on2's and maybe the odd
3on3 teamplay. FFA up to 6 ppl,
More and it will full apart :]
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play information
single player no
cooperative: no
skills 0,1,2,3: no
deathmatch: Small teamplay games. small
FFA (up to 6 ppl)
new sounds: no
new graphics: no
new music: no
how to start start a multiplayer game and
select tig_nite from your
map list
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info
the water *was* transparent, but this caused a bit of
a slowdown on some set-ups and a big increase in
r_speeds, this would have to be about the only thing
i would have liked to include that i didn't.
floating satchel's and sliding tripmines are cool in
the water where there is a current (well i think so)
would like to request that radium's review site
does NOT do a review of this level until after
the 15th may, thanx
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construction
base: none
editor: WorldCraft 2 by Valve
other progs: Half-Life Sprite Viewer v1.05 Beta
by David Flor (a.k.a. Nighthawk)
http://www.planethalflife.com/mach3/
know bugs: none known
build time: about 4 weeks of spare time
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thanx to ...
autolycus at http://www.gamedesign.com
evilchild at the DoE, http://halflife.lowlife.com
Mardegun
Mr. NoHead
Alex
Stoltmann
David E
Puppy66666
Stoffy
Dan
Brent M
Reaperman
....and all the other beta testers
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Distribution and legal:
Copyright (c) 1999 ray, Tigger-oN
All rights reserved.
Portions copyrighted by Valve, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================