date: 11th of November 1998.
Half-Life deathmatch level
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title: Just a Start
file: tighl01.bsp
author: Tigger-oN
email address: tig -AT- onemoremonkey -DOT- com
URL: http://tig.onemoremonkey.com/
description: My 1st Half-life level, unfinshed
and made before the release of
the game. :] This was made possible
due to the eveluation release of
Build 718 of Half-Life which
included a copy of WorldCraft 2.
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play information
single player no
cooperative: no
skills 0,1,2,3: no
Capture the Flag: no
deathmatch: yes - but i have not even had a
DM match on Half-Life yet :]
new sounds: no
new graphics: no
new music: no
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info
i had to make a lights.rad file, as Build 718 did
not come with it :[, at 1st i thought this was
going to be a bit of a hassel, but in the end it
was cool, and easy to do. qrad.exe does take a
long time, but the effects are worth it i think
in the end.
still not sure if i like the quake2 option of
surface light editing values better than a
lights.rad file, but, hey, its Half-Life not
quake2 and thats just the way it is.
basically HL rocks, and i think editing HL is very
cool, i just cann't wait to get my hands on the
final version a see how what its like in a
DeathMatch!!
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construction
base: none
editor: WorldCraft 2 by Valve
other progs: none
know bugs: none
build time: about ~36 hours (~4 days)
some of this was just working
out how things work :]
compile time: qcsg 11sec
qbsp2 14sec
vis 616sec
qrad 847sec
(pII 300 128ram)
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Distribution and legal:
Copyright (c) 1998 ray, Tigger-oN
All rights reserved.
Portions copyrighted by Valve, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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