Quake Levels
tigca02 - screen shots- back to map list

date: 25th of September 1998.
quake Clan Arena level (for about 6 ppl)
=================================================
title:            Tigger-oN's Clan Arena 02 
                          -Carfax-
file:             tigca02.bsp
author:           ]Tigger-oN[
email address:    tigger@ebom.org
URL:              http://ray.onemoremonkey.com/
description:      Smallish level for Clan Arena
                   based on a FFA and duel map
                   called Tigger-oN's Carfax
                   
================================================
play information

single player     no
cooperative:      no
skills 0,1,2,3:   no
Capture the Flag: no
deathmatch:       no
clan arena:       yes - made with 6 people in mind
new sounds:       no
new graphics:     yes - some i've put together like 
                   the red sky 
new music:        no

how to use:       place the tigca02.bsp file in your 
                  quake/id1/maps folder (make one if 
                  you don't have one). 
                  
                  start up a game as per usual

                  at the console (press ~) type 
                  the following 
    
                  map tigca02.bsp (press enter)
                  (press ~)
                  
                  (if people are in a dm game)
                  changelevel tigca02.bsp (press enter)
                  (press ~)


================================================
info

Carfax is a FFA and duel map i started work on 
around the time i was finishing tigca01, i really 
started to get into the *vertical* space of the 
map, and its was also what people where wanting 
to see in a CA map, so i thought, Carfax could 
easy become a CA level as well. the only drawback 
with CA is that the map has to be built for it 
(unless its an id map, ie dm3) as the enetities 
are included

i guess the best thing about CA is rocket jumps, 
and tigca02 is made for them, there are so many 
that u can do its not funny. i kept finding new 
ones with every complie i made :]

i finished tigca02 before i finshed Carfax, no 
entities, easy to finish :]
================================================
construction

base:           tigcarf.map
editor:         WorldCraft (1.6a) by Valve
other progs:    wqbsp (v1.65) - Ken Alverson 
                 (KenA@TSO.Cin.IX.Net)
                ArghLite 2.0 and q2towad by Tim Wright
                 (argh@ntplx.net)
                Newwad1.3 - (originally pcx2wad 0.98 
                 by Daniel Gilliland); Modified by 
                 Christopher Wise
know bugs:      none
build time:     about 3 days
compile time:   qbsp 31sec
                vis 75sec
                Arghlite 29sec
                (pII 300, 128 meg ram)


any problems email me
any inquiries email me
any questions email me


================================================
thanx to ...
Frib and Webby for looking at my maps and 
putting up with me hassleing them all the time 
about my new ones :]

================================================

tested with the following bot

Omicron Bots (v1.02) 
 - http://www.planetquake.com/ramshackle 

================================================


Distribution and legal: 

Copyright (c) 1998 ray, tigger@ebom.org
All rights reserved.

Portions copyrighted by id Software, Inc. This level
may be electronically distributed only at NO CHARGE to 
the recipient, MUST include this .txt file, and may NOT 
be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS 
LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN 
PERMISSION.
================================================


tigca02 - screen shots- back to map list