Quake Levels
tigkeep - screen shots- back to map list

date: 19th of August 1998.
quake deathmatch level (focus on 1on1)
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title:            Tigger-oN's Keep
file:             tigkeep.bsp
author:           ]Tigger-oN[
email address:    tigger@ebom.org
URL:              http://ray.onemoremonkey.com/
description:      fast Keep/dungen/e1m2 like dm 
                   level, very good 1 on 1 and 
                   great with 4 ppl

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play information

single player     no
cooperative:      no
skills 0,1,2,3:   no
Capture the Flag: no
deathmatch:       yes - good 1 on 1, up to 4 ppl
                   is great, after that start to get 
                   the dm4 frag-fest feel
new sounds:       no
new graphics:     yes - some i've put together like 
                   the red sky and the doom face
new music:        no

how to use:       place the tigkeep.bsp file in your 
                  quake/id1/maps folder (make one if 
                  you don't have one). 
                  
                  start up a game as per usual

                  at the console (press ~) type 
                  the following 
    
                  map tigkeep.bsp (press enter)
                  (press ~)
                  
                  (if people are in a dm game)
                  changelevel tigkeep.bsp (press enter)
                  (press ~)


================================================
info

i wanted to make a map with a e1m2 like feel, but 
something more my style. i cann't get away from 
the big round walls, not that its a bad thing, its 
more that i just cann't stop :] 

i would have liked to have made the Keep more 
degraded, but the r_speeds started to suffer a 
bit, so its a more well maintaned Keep than an old 
rune of a joint which would have been nice, still 
r_speeds are a bit more important in the end. 

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construction

base:           none
editor:         WorldCraft (1.6a) by Valve
other progs:    wqbsp (v1.65) - Ken Alverson 
                 (KenA@TSO.Cin.IX.Net)
                ArghLite 2.0 and q2towad by Tim Wright
                 (argh@ntplx.net)
                Newwad1.3 - (originally pcx2wad 0.98 
                 by Daniel Gilliland); Modified by 
                 Christopher Wise
know bugs:      none
build time:     about 23 hours (~3 days)
compile time:   qbsp 55sec
                vis 98sec
                Arghlite 49sec
                (pII 300, 128 meg ram)


any problems email me
any inquiries email me
any questions email me


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tested with the following bot

Omicron Bots (v1.02) 
 - http://www.planetquake.com/ramshackle 

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thanx to..
Webby and Mr Fribbles for feedback,
anyone who downloads and enjoys this level :]

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Distribution and legal: 

Copyright (c) 1998 ray, tigger@ebom.org
All rights reserved.

Portions copyrighted by id Software, Inc. This level
may be electronically distributed only at NO CHARGE to 
the recipient, MUST include this .txt file, and may NOT 
be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS 
LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN 
PERMISSION.
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tigkeep - screen shots- back to map list