Quake Levels
tigagor2 - screen shots- back to map list

date: 21st of June 1998.
quake2 deathmatch level
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title:            Agorphoboplis 2
file:             tigagor2.bsp
author:           ]Tigger-oN[
email address:    tigger@ebom.org
URL:              http://ray.onemoremonkey.com/
description:      dm2 inspired, yet nothing 
                   like it :]


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play information

single player     no
cooperative:      no
skills 0,1,2,3:   no
Capture the Flag: no
deathmatch:       yes
new sounds:       no
new graphics:     no - new textures for q2 are a hassel :[
                                     
new music:        no

how to use:       place the tigagor2.bsp file in your 
                  quake2/baseq2/maps folder (make one if 
                  you don't have one). 
                  
                  start up a game as per usual

                  at the console (press ~) type 
                  the following 
    
                  map tigagor2.bsp (press enter)
                  (press ~)
                  

================================================
info

kind of inspired by dm2 and a bit of a American McGee 
memorial piece, hope he continues to make maps, even 
if only dm ones. i don't think the finished map is 
anything like dm2 nor was it meant to be (hence the 
term inspired), and that's just what i wanted. where 
dm2 is tight and enclosed tigagor is open.

i wanted a level that could be played by 2 people 
(even if a bit slow, like dm2) and a level that could 
be good fun for up to 8 ppl without being a bore, one 
that's is more about good aiming than shoot and hope.

orginally this was a quake dm map, but i do like quake2 
so i transferred it to quake2 as well 

================================================
extra info

ArghRad is so fu*kin' cool, if u make levels get this 
and learn how to use it! i think the finished level 
has 7 light entities only, as the sky can cast 
*sun-light*. so cool :]

i like coloured lights and lots of other cool features 
of q2, just wished it played faster :[.

================================================
construction

base:           tigagor.map (a quake version of same map)
editor:         WorldCraft (1.6a) by Valve
other progs:    ArghRad 1.0 by Tim Wright
                 (argh@ntplx.net)
know bugs:      none
build time:     about 24 hours (~4 days)
compile time:   qbsp3 13sec
                qvis3 351sec
                ArghRad 390sec
                (pII 300, 128 meg ram)


any problems email me
any inquiries email me
any questions email me


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thanx to ...
....not sure but American McGee could be someone :]
and lag_hag

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Distribution and legal: 

Copyright (c) 1998 ray, tigger@ebom.org
All rights reserved.

Portions copyrighted by id Software, Inc. This level
may be electronically distributed only at NO CHARGE to 
the recipient, MUST include this .txt file, and may NOT 
be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS 
LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN 
PERMISSION.
================================================


tigagor2 - screen shots- back to map list